Oct. 14, 2026
World Overhaul and Editor Skills
Progression Keeps the Story's Changes Under Each Section
Progression is one list under each section of a World node. It holds, one entry at a time and in story order, what changes or comes to light about that node as the story goes on. The section's own text keeps what stays true of the node; what a chapter changed goes into the progression.
- Press Add progression (the stairs icon) at the end of a section's title row and an empty list opens under the section text; New entry below it adds an entry. Enter inside an entry starts a new line, entries never merge, and an entry is removed from its ⋯ with Delete. The list stands open; past 7 entries, the pager at the end of the Progression N row turns 7 at a time. Pressing Progression N folds it.
- Each entry opens with the manuscript page (📖 01) and board card (Event 1.2) it came from, with +N when there are more. Pressing them opens the Source panel, which lists the conversation, pages and cards by name; press a name to open it. New source in the panel attaches several pages and cards with one tick each, and the × at a row's end detaches one. Attaching a page moves the entry to its place in story order.
- Organize World writes what a chapter changes in a node — what it becomes, gains, loses or learns — as entries of that section. A change already recorded at the same page or card is not written again, chapters organized out of order still list in story order, and organizing an edited chapter again replaces the entries that came from that page.
- Tell the agent “fix this progression entry” and it changes that entry alone; tell it “move the plot mixed into the personality section into the progression” and it turns the prose's plot into entries. The approval card lists each entry under its node as a Writes progression entries row.
- A section's Show changes and History show the progression's changes after the text, and Restore brings back text and progression together. Exported files list the entries after the section text, and a shared World shows card numbers only.
- Progression lives on World nodes only, not on Writing Style or board card sections.
See a Board as a Matrix
- The switch at the top right of a board screen has three cells: Board · Matrix · Table. The Matrix lists the cards down the side and spreads one property's values across the top, with a dot where a card holds that value. For a relation property the columns are that type's nodes, for a select property its options, and each dot takes the node type's or option's color. A group row counts how many of its cards hold each value.
- Press an empty cell to add that value to the card, and a dot to remove it. The Columns dropdown left of the switch picks the property; left alone, the property that marks the most cells comes first. A column name's ⋯ offers Hide, and ⋯ › View › Matrix reorders the columns by dragging and brings hidden ones back. The arrangement is kept per Columns choice.
- When the matrix is wider than the screen, the ← → in the corner above the names, or the keyboard's ← →, move it sideways; the name column stays pinned on the left. Pointing at a card's name shows its ⋯, pointing at a group's name the group's ⋯. A pinned card shows its pin left of its number.
- Ticking the checkbox on the left opens the same bar as the table — pin, unpin, delete and Export ›. A group row's checkbox picks every card in that group, in the table too.
- In a shared World, a board shows its cards only, with no switch.
The Board Screen Is Laid Out Anew
- Groups stand side by side and wrap onto the next row to fit the screen. Every group is the same height, so a group with many cards scrolls inside while its title and New card stay in place. Cards drag into a group on another row, and on a phone the groups stand in one column. A group's cards sit on one grey list split by lines, which fades at the edge where there is more to scroll.
- Add in the header opens New group and New card, in the Board, Matrix and Table lenses alike and on a board with no cards yet. The + New group at the end of the board opens the same window.
- A card's number reads group.card, as in Event 1.2 — the same dotted form as a manuscript page's 03.2 — in relation cells, the chat's World cards, canvas cards and exported files. In the sidebar, tables, search and pick lists a number stands right before the name at its own width (03.2 Scene); inside a sentence, as in the chat's operation lines and links in the text, it ends with a period (03.2. Scene).
- A card pinned with Pin to sidebar from its ⋯ appears under its board type in the sidebar with a pin, and a board type's row opens like a World type's. A board type with no pinned card opens the board as soon as its row is pressed.
- In the sidebar, the ⋯ of a World type or board row starts with Open on the left and Open on the right, which open that type's table or board in that pane right away. Two panes can show two boards side by side, and each pane keeps its board.
- A board whose card properties were never chosen shows one property on its cards and in its table, the one filled on the most nodes. ⋯ › View lists Cards · Matrix · Table in that order.
A Value's Start and End Point at Manuscript Pages and Board Cards
- A property value's From and Until take manuscript pages as well as board cards, several at each end. Press ✎ on a value row and New source stands under From · Until, opening the same list a progression entry uses; picking a page or card attaches it and closes the list at once. Each attached source has a corner × that detaches it alone. A value reads like 80 (📖 01 · Event 1.2 → Event 2.1), and exported files and History rows read the same way. When an end's card or page is deleted, that end stays as Deleted and the value stays a past value.
- Pressing a property turns the cell into a one-line input with a panel right under it, listing the values one per row under Values N. For a text or number property the input holds the value that holds now in the story, so Enter changes it, and the others stand under Other values N. New value at the foot of the panel empties the input for one more value, and typing two letters into a relation or select property narrows values and candidates together (Values 3 / 24). Pointing at a row shows ✎ and ×, and a related node's name is a link to that node. A value with sources shows From · Until the moment the panel opens; one without shows + From · until to open them.
- Values change from the chat. Name the node, the property and the value — “change Vincent's job to woodcutter”, “he quit hunting after ‘the Sealed Rift’”, “remove every record of hunter” — and it changes in that reply. Naming a card ends the old value at that card and starts the new one there; saying “he is now …” with no card adds the new value beside the old one. With Edit permission on Ask first, an approval card comes first.
- A relation property's values and candidates show a board card as 1.2 Name, with the type named once at the head of the list. The Link pages and cards list, the chat's @ list and a canvas card's Link page group their rows under the manuscript, each board type and Documents, and ↑↓ with Enter pick a row.
Editor Skills — Run a Skill on the Passage Under the Cursor
- The skill editor has a Skill type row with Agent and Editor. An editor skill stands in the Editor skills group under Rephrase in the cursor menu and in the menu on selected text; pressing it quotes the passage with the lines before and after and sends it to the current conversation with that skill's chip. While a reply is still running it waits as a queued message and goes out after that turn.
- The + at the end of the group (New editor skill) opens a new skill over the text with its type set to Editor, and the ✎ at a row's end opens that skill's editor. Try in that window saves the skill and runs it on the passage the menu was opened on. Anything half-typed is asked about before the window closes.
- A skill's screen puts a large icon and the name in its title, and its ⋯ holds Rename, Change icon, Duplicate and Delete. Publish to gallery is a settings row, and a new skill starts with it off. An editor skill imported from the gallery arrives as an editor skill.
- Editor skills never appear in the list the agent picks from on its own; the agent reads one when you name it.
Read a Manuscript as One Scroll with Continuous View
- Turn on Continuous view, the third button in the bar under the editor, and the pages before and after in the same manuscript join into one scroll in reading order, with a dashed line between pages. On a phone the same switch sits in the Tools group of the ⋯ menu. Document pages have no such button.
- A Continuous view switch also stands under Typewriter mode in Settings > Editor. Turning it on there puts every editor pane in continuous view, and a view already turned on from the button under the editor shows as on.
- Scrolling past a dashed line switches the header's number and name, the character count, the sidebar highlight and the page the chat sends along. While the page holding the cursor is on screen, that page stays the current one. The header's ‹ › go to the top of the previous or next page.
- Clicking into another page moves only the cursor; each page saves on its own, and ⌘Z undoes only the page holding the cursor. A drag selection stays inside the page where it started. ↓ on a page's last line goes to the start of the next page and ↑ on the first line to the end of the previous one.
- Pages joining or leaving above keep the line you are reading in place, and Enter near the top of the screen does not drag the view. Continuous view is remembered per pane.
Chat with Claude Too — on Every Plan
- Model in the chat input's Agent settings offers GPT · Gemini · Claude. Claude runs on Claude Haiku 5.5, and quota is counted at that model's prices; a long request past 100K tokens costs more per token.
- The chat's model also runs first for drafting, Revision, canvases and the agent documents, falling back to the order TypeTak keeps when it does not answer. Proofreading runs on the chat's model too; on GPT a lighter model does it and leaves more of your own sentences as written.
- Reasoning level under Settings > Detailed models has five steps: Low · Medium · High · Very high · Max. Each is translated into what that model accepts; Gemini has four, so Very high and Max are the same there.
- Models by feature has an Agent documents row (the model that writes Guidance, Writing Styles, the World Organizing Rules and the World Setting) and a World section writing row (the model Organize World writes section text with). A row with no model picked reads Default, and the reasoning level stays locked until a model is picked.
- Settings has an Agent tab (preferred response language, Revision with feedback, World backlog reminders) and a Detailed models tab, and the › beside Detailed models in Agent settings opens that tab.
Sign In with Your Email, Sign Up Without a Username
- The sign-in field is Username or email. An account made with a username also signs in with the email it signed up with, in any letter case. When several accounts share one email, the one whose password fits opens; when the passwords match too, a notice says to sign in with the username. The sign-in screen has no find-username link; the username comes in the Forgot password? mail — if you only remembered a username, sign in with the email you signed up with.
- Sign-up asks for an email, a password, its confirmation and the terms. The display name starts as the part of the email before the @ and changes under Settings > Account. The sign-up screen also offers Continue with Google, and a password request for an email that only ever used Google is pointed to that button.
- The sign-in, sign-up and forgot-password screens put the title and the form straight on the page under the TypeTak mark. Continue with Google comes first, each field carries its name above it, the fields show a line and no fill, and Enter submits. Create account, Forgot password? and Back to sign in read in the link color.
Pick an Accent Color and Reduce Motion
- Under Theme color in Settings > Display, the Accent color row offers six swatches — the logo's indigo, mint, coral, blue, yellow and grey. Buttons, selection, links and the outline of a focused field take that color, and it carries across themes, retuned to each theme's depth. Left alone, each theme keeps its own accent. A shared page does not follow your accent.
- Reduced motion below it makes folding, the sidebar, panels, menus and sheets change at once, stops the loading star, and opens the graph already settled. A device that already reduces motion gets the same without the switch.
- The Display tab reads as two groups: Display language · Font size, then Theme color · Accent color. A button that is on, and the current item in a menu, show in the accent color.
Home Becomes a Shelf
- Each space on Home is a book cover tinted in that space's color, with its icon and name at the top and the World's shape drawn below in that one color. A pinned space carries a bookmark ribbon on the cover's top edge — point at it for Unpin. The last activity and ⋯ sit on the line under the cover; a computer shows four covers per row, a phone two. Manuscript cards take the same book shape.
- A space made with + New space under Pinned in Home's sidebar starts out pinned. Pinning or unpinning a card puts it in its place at once.
Pick Ideas Under a Reply, Start with the Agent on an Empty Screen
- Ask the agent for new lore — a character, a place, a rule — and a Save to the World backlog? row appears under the reply once it ends, with a checkbox for each idea named as the reply names it. Tick one and Add to backlog and Organize all appear on that row. Recommendations and feedback get no row.
- Add to backlog puts only the ticked ideas on the World backlog in one step, and each turns into ✓ and its name. Organize all puts every idea of that reply on the backlog and starts Organize World at once, together with unread chapters and items already waiting; the line under the chat input shows it running. When something is waiting, the button carries the same 📖N 💬N as that line in dim grey, and while an organize runs or waits for approval, Organize all does not appear.
- With no quota left, either button opens the plan window as sending a chat does, and your ticks stay.
- In a space with no manuscript and no World, the new chat's card ends with Get started, which opens a conversation where the agent first asks about the story you have in mind. An empty World, node type, board, World Setting and Writing Style screen carry an Agent button that opens the same conversation; on a Writing Style with written pages it starts from the style it read there. The + beside it is the header's create button.
- Dragging over text in an agent reply shows a single Ask button; press it and the text lands in the quote chip above the chat input. Quote an option and say “let's go with this”, and that option goes to the World backlog.
- Generate another under a Rephrase or Enhance card runs the same tool on the same passage with the model chosen now and adds a new card below. A polish started from the editor joins the conversation that was open.
Organize World Writes Right Away
- Ask for something to go into the World — “Raon is Vincent's brother; put it in the World” — and it is written in that reply: with no button under Proceed automatically, and straight on an approval card under Ask first. A fact mentioned in passing waits on the World backlog.
- Every node type and node row on an approval card has Exclude, which leaves it out of this approval. A left-out row dims, and Include puts it back. The agent knows the values and text of what you left out, so “put back just the age you excluded” gets an answer.
- The row under the chat input carries View previous Organize World, which opens the latest organizing conversation. Edits to chapters already organized gather under There are edits inside the World backlog panel that Organize opens.
- The approval strip shows the card's icon and title, with +N when more approvals wait behind it. When the card is off screen, View changes scrolls to it.
- When a World change goes in only partly, the agent resends the missing part once in the same reply and says what went in and what did not. When no model answers or the usage limit is reached, it says so, and what went in stays.
- The first Organize sets up a property table on the new types and keeps every planned section and column on every type. Organized text says what stays true of a node, and what happened in a chapter stays on the event card. The Writing Style written on a manuscript's first organize measures that manuscript's paragraph and sentence lengths and is written in its language.
- A paragraph written from what was settled in a conversation carries the chat badge, and the Conversation row under Source opens that conversation. When Organize World rewrites a paragraph, the sources it had before stay under Source.
Public Access Gets Its Own Tab
- Settings lists a Public access tab right after Space — Public space and Link, then a Manuscript group (default sharing and default comments) and a World group (default sharing and unshared node types). Public access settings in the sidebar's space menu, All sharing settings in a share menu and Change settings on a public screen open this tab. The Space tab holds the name, icon and delete.
- A shared World's band carries View world setting →, which opens the World Setting with its table of contents. A World, manuscript or skill link pasted into a messenger shows a preview picture with the space's icon and name.
- You open your own node's shared address whatever its sharing is, and Change settings on the band takes you to Settings.
Copy a Page, Export the Nodes You Picked
- Copy under Export › in a page's ⋯ puts the whole page on the clipboard. Pasted into Word or Google Docs it keeps headings, paragraphs and tables; a plain text box gets plain lines. Text typed a moment ago is saved first and comes along.
- In a World table and a board's Table and Matrix, the ⋯ on the bar for picked rows offers Export ›, which exports only the picked nodes in the same formats. A canvas export prints a board card with its number, as Event 2.3. At the stable.
Proofreading Reaches Further and Stops Faster
- Apply all (N) on the toolbar's Proofreading fixes the whole of a long page, including the parts far below the screen, and one undo puts all of it back. The N rises as corrections arrive, and a Revision bar left with notes only shows All (N) and 🗑.
- “Proofread chapter 1” in the chat gives one line per page, Proofreading (page: 01), and Open at its end goes to the first correction. Stop halts within seconds, and the bar above the editor goes with it.
- Proofreading and Revision on a page with several sections run three sections at once, so a long page finishes sooner. When the same word appears twice in one sentence, each correction lands on its own word.
Improvements
- Pasting a long text keeps the view at the end of the paste with the cursor there, and the save finishes in under a second. A script hidden in content copied from a web page does not run, and characters like
<and&come in as copied. - When a page differs from the saved one, the notice under the title offers Load to bring in the other version, or ✕ to keep what is on screen.
- Writing Style › in a manuscript card's ⋯ swaps the style, and the + at the top of that list makes a new style and puts it on the manuscript at once.
- Reorder slots › on a property name, a section title and a document's ⋯ opens a list to drag the slots into order.
- The agent knows the World Setting in a new chat and knows a changed one from your next message. The web search before an ideas answer reads the World Setting too and looks for works of the same kind.
- Asked for ideas or an opinion, the agent first reads the characters, places and events its answer leans on. What it read folds into one line above the reply, Read: World, Manuscript ⌄, which opens to one line per call. A long conversation opens its reply with one line, Summarized the earlier conversation.
- A World history row reads time, then who and where, then the value; pressing a row opens the change view at once, and the bar holds ‹ › Restore ✕. On a phone it opens as a sheet. A page's history list also starts with how long ago each version was saved.
- A clock at the end of a property's name opens that property's history, and a section title's time stands with 🕘. The source chip beside a paragraph shows a manuscript page as 📖 07, and a cell with more values than fit ends in +N.
- A quote in a World node's section is marked by a line on its left, and a quote in the chat carries the same line and opens with the reply mark.
- The graph's zoom buttons rest on the graph's lower edge with no box, and an expanded graph moves under the property table on wide screens too. The node glyph is a single colored dot.
- After the last approval of an Organize World you return to the earlier conversation only when everything went in; a partial result keeps you in that conversation. The line under the chat input reads Applied, Partially applied or No changes.
- Choosing a direction on the Draft plan card and pressing Write as is writes the draft right away. A new chapter's draft opens with its number and title in the form the chapter before it uses, and the title matches the chapter list. With Auto-convert to curly quotes on, the draft's quotes are curly too.
- A drafted scene whose paragraphs run long, whose narrator explains, or that carries markdown goes through a correction step, so a draft takes a little longer.
- The toolbar's Feedback streams into its chat card as it is written.
- Settings > Subscription opens on the Free plan too, showing the Quota left and the recharge day. Pressing Upgrade during a trial shows a started notice and keeps the screen where it is.
- A comment thread keeps its ✓ and ⋯ at the end of the comment's name line; resolving reads Resolve and its undo is Reopen in the ⋯. A comment's quote uses the card's full width with Go to inside it, the popover is wider, and comment avatars and the send button are larger.
- Every Open on a chat card is a link-colored text button. Esc inside a dialog closes only the menu that is open.
- A text field inside a menu (Rename ›, a unit, a new option) has a Save button, and leaving any other way keeps the old name. On a dark theme, a name tapped to edit opens in the same grey box as the menus.
- The cursor menu opens below the line whenever it fits and scrolls inside when long. Search lists open below their button when there is room, and a property value's panel is as wide as its input.
- Everything a chevron opens slides open and closed — the toolbar's ⌄, the rows of a World card, sections, sidebar groups, quotes in the chat.
- A narrow pane keeps Close and the help button in its header, and the create button folds to +. A long name fades at its end instead of being cut mid-letter.
- When the agent redraws a canvas, the cards keep their colors and borders. The canvas's Node list groups nodes under one heading per type, and a canvas card for a board card stands on the page color with its number.
- Manuscript cards fill the pane as a grid. In the manuscript table, a public manuscript's table of contents and the archive, a number takes only its own width and the name follows right after it (01 Meeting Magic (3), 01.1 First Page). A manuscript page in search results shows its dim number where a document shows its page icon.
- Duplicate on a page in a manuscript table opens the Documents list with the copy at the top.
- The Sidebar group in Settings > Display reads Manuscript order · Document order · Document & manuscript items · World node order · World node types · World nodes, so each list's order and count are found together.
- New entry under a progression list starts at the same place as each entry's source button.
- A private skill does not open from its link. On a phone, the back arrow returns to the sidebar of the space you left.
- On a phone, the chat input folds to one line when the keyboard is closed, and its + sheet holds file attachment, Skills, Agent settings and the manuscript. Rename, Share and Export in a ⋯ menu open as steps inside the same sheet, a long menu scrolls with a finger, and the sheet's height slides between steps. Settings, chat cards and the approval strip use the screen's text size, bottom bars spread their buttons across the width, and toasts and notices are slimmer.