Brainstorming
Brainstorming is where you talk the story through with the agent and gather the characters, places, and lore you settle on in the World. A novel is a world of its own, and that world takes shape as you talk.
- Ideas worked out in conversation — Talk through plot and worldbuilding with the agent in chat. It reads your manuscript and your World before it answers, so you don't have to explain your lore again each time. (Chat)
- Decisions gathered in the World — Lore you settled in conversation that the World doesn't have yet collects in World backlog below the chat input. Press Organize and the agent files it into the World; World Organizing Rules decide what gets filed and how. (Organize World)
- The whole world at a glance — See how characters and places relate in a Graph type, and follow the course of events as cards in a Board type. What holds for the whole work, such as its era and its stage, goes in the World Setting.
- A World you can roll back — See every change to the World and undo it in History & Restore.
Explore
- ChatTalk things through with the Agent in the right panel and get past where you're stuck.
- Organize WorldHow Organize World files the lore you come up with in conversation, and the manuscript you write or import, into the World.
- WorldYour own lore dictionary — kept in order, drawn on as you write, and ready to share.
- Node types & slotsA node type sets the slots, and every node fills them in. Relations, spans and sources are here too.
- Graph typeA node type for seeing relations between nodes as a picture, like a character map.
- Board typeA node type that lays nodes out as cards in groups and order, like a plot outline or a scene list.
- World SettingKeep what holds for the whole work — its era, its stage, its social order — in one place.
- World Organizing RulesWrite down your own standard for how the agent organizes your World.
- History & RestoreCheck what changed in the World, item by item, and roll back to the point you want.