World
The World is your own lore dictionary that doubles as a graph. A novel is a world of its own, and the World holds that world's characters, places, lore, and concepts.
- A world you keep in order — Lore settled in conversation and manuscript pages not yet in the World pile up in World backlog below the chat input (World backlog); press Organize and the agent copies them into the World (Organize World). You check what goes in first, and you can make or edit nodes yourself too.
- A world your story stands on — Before the agent writes or answers, it looks up the lore it needs in the World, so what you settled early on carries into later drafts. (Agent tools)
- A world you can show — Share your World with other people by link; they browse its nodes and graph without signing in. (Sharing the World)
Items are nodes, and nodes are sorted by type. A type takes one of two shapes: a Graph, which shows relations as a picture, or a Board, which lays things out in order. What goes in which field of a node is in Node types & slots. When the World, a node type, or a board is still empty, start from the Agent button on the screen; it opens a conversation where the agent first asks about the story you have in mind. What holds for the whole work rather than for any one node — its era, its stage, its social order — goes in the World Setting.
FAQ
Can I check whether my manuscript contradicts the lore in my World?
Yes. Put the passage on screen and press Feedback in the editor toolbar. The Consistency card checks the writing against the related World nodes and against what comes before and after in the passage itself, and lists any contradictions at the top. If Vincent's node says he's “quiet,” for example, a long run of his dialogue gets flagged. Details are in Feedback.
Can I keep a World node open beside my manuscript while I write?
Yes. In the sidebar, press ⋯ on Vincent's node and choose Open on the right to open the node in the right pane. The page you were writing stays on the left, so you can keep writing with Vincent's age and personality in view. Node tables, boards, and canvases open beside your page the same way (Split view).
Explore
- Node types & slotsEvery node of a type has the same fields, so any piece of lore is always in the same place.
- Relation propertiesLink nodes as values, so the ties show at a glance in the table and as lines in the graph.
- Property start and endGive a value that changes mid-story a start and end instead of overwriting it, and see the value for any chapter.
- Section progressionStack the ways a character has changed in chapter order, and see the whole path at a glance.
- Graph typeDraw nodes as points and relations as lines, and see who is tied to whom in one picture.
- Board typeLay nodes out as cards in order inside parts and groups, and see the order your story runs in.
- Sub-columnsSpread a select or node relation column in a board's table into one column per value, and scan who appears in which event.
- World SettingKeep the era, stage, and social order that belong to no single character or place in one document.
- History & RestoreEvery change in the World is kept item by item, so you can roll back to any point.